About

Designer and Developer with a Systems Mindset

I work across game design, product design, UX, and development, with a focus on creating interactive experiences that feel clear, thoughtful, and well crafted.

Background

My background is in game design and development, where I learned to think in systems: how mechanics connect, how feedback shapes behavior, and how complex experiences can still feel intuitive and rewarding.

Over time, that way of thinking has expanded beyond games. I’m also interested in product design, UX, and frontend development, especially when the work involves interaction quality, clear structure, and turning ideas into something tangible.

I enjoy both defining experiences and building them. Whether I’m working on a gameplay system, a user flow, or a frontend interface, I care about clarity, cohesion, and making things feel intentional.

What I Focus On

I’m drawn to work that sits between structure and creativity: designing systems, shaping user experiences, prototyping ideas, and building interfaces that are both functional and engaging.

My game background gives me a strong foundation in progression, motivation, feedback, and balancing, while my broader interests in product and UX design push me to think carefully about usability, hierarchy, accessibility, and flow.

Skills & Focus Areas

Game DesignProduct DesignUX DesignSystems DesignPrototypingFrontend DevelopmentInteraction DesignEconomy BalancingUnityC#TypeScriptNext.js

Highlights

  1. Background in game design and development, with experience thinking in systems, progression, clarity, and long-term engagement.
  2. Comfortable moving between design and implementation, from shaping concepts and user flows to building prototypes and polished interfaces.
  3. Interested in product design and UX as well as games, especially where structure, usability, and interaction quality matter.
  4. Building personal projects such as Naveire and Tapglyph while working toward creating thoughtful interactive products and original games.

Looking Ahead

I’m continuing to grow across design and development, and I’m open to opportunities in game design, product design, UX, and frontend work where I can contribute both strategic thinking and hands-on execution.

Long term, I want to keep building thoughtful digital experiences and original projects of my own, combining design sensibility with a practical approach to making things real.